iOS Engineer (Contract)
Helium | United States | 2mo ago
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Original posting (closed) below
$50 – $125/hr| contract | remote | entry | 1+ years | bachelor in Computer Science | visa sponsorship
skills: ios, react native, sdk development, app store, apple in-app purchases, ci/cd, testing, google play, android billing, swift, flutter, expo, android
Helium is building Self-Improving Software: AI that automatically generates & tests new software experiences to lift revenue. We’re…
- Talent-dense (8 people, 6 engineers, 75% ex-founders)
- Well-funded ($6M from Google & Leaders from OpenAI)
- Fast-growing (Serving tens of millions of AI experiences per day for top consumer companies).
What You’ll Do
You’ll help build our platform to auto-generate mobile experiences. Specifically, you’ll be in charge of big chunks of our mobile SDKs.
- Own the iOS/React Native mobile experience for Helium customers
- Launch new features (e.g. remote onboarding experiences) to help our customers automate mobile optimization
- Come up with new ways to improve SDK reliability, speed, and usability, and work directly with customers to get feedback and improve their experince.
- Own documentation, Release maintenance, CI/CD, Testing, Google Play/Android billing
- Wearing a lot more hats than listed above 👷.
What We’re Looking For
- Keen problem solving skills: you are able to cut down ambiguous problems down to first principles and deliver a working solution.
- Strong mobile eng foundation: You have plenty of experience building mobile apps on the App Store, and using SDKs (RevenueCat, Amplitude, Segment, Stripe, Firebase)
- Experience working with Apple In-App purchases.
- Owning features end to end: you’ll write your own PRDs/quick specs when necessary, and you test your features end to end to make sure they work and satisfy the requirements
- Customer obsession: you think deeply about the devex of SDKs, you answer questions, jump on issues, and use customer feedback to build excellent products.
Nice To Haves
- Experience working on mobile SDKs (release maintenance, docs, etc)
- Experience with Flutter and Android app development
- Experience with native modules/bridging logic
- Experience working on open source, or non-mobile experiences
- Experience working on mobile webview tech (if you’ve figured out a cool way to make Android webviews feel almost native, get in touch)
- Experience working with mobile analytics tools (Amplitude, Segment, Statsig, etc)
Reasons This Role Might Not Be A Fit
- You want to work 9-5
- You avoid Cursor or AI coding tools.
- You can only operate on well-written specs, or feel uncomfortable designing new experiences from scratch.
- You don’t want to talk to customers.
Our stack:
- Next.js (React/Typescript), Zustand
- AI (vercel) SDK
- Tailwind/Shadcn
- Supabase
- Clickhouse
- Golang/Fly.io
- Mobile: Swift, Flutter, Expo, Android
Requires Bachelors degree or higher in Computer Science or similar fields.
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